Technical Information

Missing asset/count information for Animations, Blueprints, Materials, Meshes and Textures: Completed below (Animation-only package).

Characters

  • Number of Characters: 0 (Animation-only pack – no character meshes included)
  • Number of Skins: 0
  • Vertex Count of Characters: N/A

Rigging

  • Rigged: Yes
  • Rigged to Epic Skeleton: Yes (UE5 Mannequin – Manny/Quinn)
  • IK Bones Included: Yes
  • Retarget Ready: Yes

Animations

  • Number of Animations: 55
  • Animated: Yes

Animation Types Included:

  • Binoculars Animations
  • Compass Animations
  • Consume Animations
  • Flare Animations
  • Flashlight Animations
  • Body / Inspection Animations
  • Map Animations
  • Medical Use Animations
  • Fireplace Interaction

Root Motion

  • Root Motion: Included
  • In-Place Versions: Supported (disable root motion inside UE if needed)

Root Motion Setup (UE5):

  • Animation Sequence → Asset Details → Root Motion → Enable Root Motion
  • Character Movement → Root Motion Mode → Set as required

Materials & Textures

  • Number of Materials: 0
  • Number of Material Instances: 0
  • Number of Textures: 0
  • Texture Resolutions: N/A

(Animation-only package – no materials or textures included)

Blueprints

  • Number of Blueprints: 0
  • Input: No
  • Network Replicated: No

Supported Development Platforms

  • Windows: Yes
  • Mac: Yes

Important Notes

  • Animation-only pack (no character meshes included)
  • Designed for UE5 Mannequin (Epic Skeleton)
  • Clean naming convention (AN_Survival_*)
  • Categorized for Behavior Trees & State Machines
  • Compatible with crowd systems

Animation List

Complete animation list included in the Survival Animation Pack.

BINOCULARS

  • AN_Survival_Binoculars_RightHand_Equip
  • AN_Survival_Binoculars_RightHand_Idle
  • AN_Survival_Binoculars_RightHand_LookCenter
  • AN_Survival_Binoculars_RightHand_LookDown90
  • AN_Survival_Binoculars_RightHand_LookLeft90
  • AN_Survival_Binoculars_RightHand_LookRight90
  • AN_Survival_Binoculars_RightHand_LookUp90
  • AN_Survival_Binoculars_RightHand_Unequip

COMPASS

  • AN_Survival_Compass_RightHand_Equip
  • AN_Survival_Compass_RightHand_Idle
  • AN_Survival_Compass_RightHand_LookLeft90
  • AN_Survival_Compass_RightHand_LookRight90
  • AN_Survival_Compass_RightHand_Unequip

CONSUME

  • AN_Survival_Consume_Drinking
  • AN_Survival_Consume_Eating

FLARE

  • AN_Survival_Flare_RightHand_Equip
  • AN_Survival_Flare_RightHand_Idle
  • AN_Survival_Flare_RightHand_ThrowAway
  • AN_Survival_Flare_RightHand_ThrowDown
  • AN_Survival_Flare_RightHand_Unequip

FLASHLIGHT - LEFT HAND

  • AN_Survival_Flashlight_Type01_LeftHand_BatteryLow
  • AN_Survival_Flashlight_Type01_LeftHand_ChangeBattery
  • AN_Survival_Flashlight_Type01_LeftHand_Equip
  • AN_Survival_Flashlight_Type01_LeftHand_Idle
  • AN_Survival_Flashlight_Type01_LeftHand_LookCenter
  • AN_Survival_Flashlight_Type01_LeftHand_LookDown90
  • AN_Survival_Flashlight_Type01_LeftHand_LookLeft90
  • AN_Survival_Flashlight_Type01_LeftHand_LookRight90
  • AN_Survival_Flashlight_Type01_LeftHand_LookUp90
  • AN_Survival_Flashlight_Type01_LeftHand_Toggle
  • AN_Survival_Flashlight_Type01_LeftHand_Unequip

FLASHLIGHT - RIGHT HAND

  • AN_Survival_Flashlight_Type01_RightHand_BatteryLow
  • AN_Survival_Flashlight_Type01_RightHand_ChangeBattery
  • AN_Survival_Flashlight_Type01_RightHand_Equip
  • AN_Survival_Flashlight_Type01_RightHand_Idle
  • AN_Survival_Flashlight_Type01_RightHand_LookCenter
  • AN_Survival_Flashlight_Type01_RightHand_LookDown90
  • AN_Survival_Flashlight_Type01_RightHand_LookLeft90
  • AN_Survival_Flashlight_Type01_RightHand_LookRight90
  • AN_Survival_Flashlight_Type01_RightHand_LookUp90
  • AN_Survival_Flashlight_Type01_RightHand_Toggle
  • AN_Survival_Flashlight_Type01_RightHand_Unequip

INSPECT BODY

  • AN_Survival_InspectBody_Stand_01
  • AN_Survival_InspectBody_Stand_02

MAP

  • AN_Survival_Map_LeftHand_Equip
  • AN_Survival_Map_LeftHand_Idle
  • AN_Survival_Map_LeftHand_LookLeft90
  • AN_Survival_Map_LeftHand_LookRight90
  • AN_Survival_Map_LeftHand_Unequip

MEDICAL

  • AN_Survival_Med_Bandage_Use_01
  • AN_Survival_Med_Bandage_Use_02
  • AN_Survival_Med_Syringe_Use_01
  • AN_Survival_Med_Syringe_Use_02

FIREPLACE

  • AN_Survival_Fireplace_LightFire_ToIdle_01
  • AN_Survival_Fireplace_LightFire_ToIdle_02