NPC Animation Pack
Technical Information
Missing asset/count information for Animations, Blueprints, Materials, Meshes and Textures: Completed below (Animation-only package).
Characters
- Number of Characters: 0 (Animation-only pack – no character meshes included)
- Number of Skins: 0
- Vertex Count of Characters: N/A
Rigging
- Rigged: Yes
- Rigged to Epic Skeleton: Yes (UE5 Mannequin – Manny/Quinn)
- IK Bones Included: Yes
- Retarget Ready: Yes
Animations
- Number of Animations: 92
- Animated: Yes
Animation Types Included:
- Idle Variations
- Conversation Sets
- Walk (Forward, Backward, Style Variations)
- Run (Jogging, Sprint, Panic)
- Crouch (Start / Loop / Finish)
- Strafing
- Turns (90° / 180°)
- Social Interactions (Handshake, Hug, Pointing, Giving Money, Clapping)
- Protest Animations
- Reaction Animations (Cough, Sneeze, Scared, Startled, Laugh, Yawn)
- Environment Interactions (Pick/Drop Items, Drink, Throw Trash, Take Photo)
- Role-Based Actions (Janitor Cleaning)
Root Motion
- Root Motion: Included
- In-Place Versions: Supported (disable root motion inside UE if needed)
Root Motion Setup (UE5):
- Animation Sequence → Asset Details → Root Motion → Enable Root Motion
- Character Movement → Root Motion Mode → Set as required
Materials & Textures
- Number of Materials: 0
- Number of Material Instances: 0
- Number of Textures: 0
- Texture Resolutions: N/A
(Animation-only package – no materials or textures included)
Blueprints
- Number of Blueprints: 0
- Input: No
- Network Replicated: No
Supported Development Platforms
- Windows: Yes
- Mac: Yes
Important Notes
- Animation-only pack (no character meshes included)
- Designed for UE5 Mannequin (Epic Skeleton)
- Clean naming convention (AN_Street_*)
- Categorized for Behavior Trees & State Machines
- Compatible with crowd systems
Animation List
Complete animation list included in the NPC Animation Pack.
LOCOMOTION
- AN_Street_Walk_Fwd_ue5
- AN_Street_Walk_Bwd_ue5
- AN_Street_Walk_Fwd_Relaxed_ue5
- AN_Street_Walk_Fwd_Tired_ue5
- AN_Street_Walk_Fwd_Tired_2_ue5
- AN_Street_Walk_Fwd_Drunk_ue5
- AN_Street_Walk_Fwd_Limping_ue5
- AN_Street_Walk_Fwd_Umbrella_ue5
- AN_Street_Walk_Fwd_Phone_ue5
- AN_Street_Walk_Fwd_Phone_2_ue5
- AN_Street_Walk_Phone_Talking_ue5
- AN_Street_Walk_Fwd_Bag_Right_2_ue5
- AN_Street_Walk_Fwd_Bag_Right_3_ue5
- AN_Street_Walk_Crouch_Start_ue5
- AN_Street_Walk_Crouch_Fwd_ue5
- AN_Street_Walk_Crouch_Finish_ue5
- AN_Street_Walk_Straf_L_ue5
- AN_Street_Walk_Straf_R_ue5
- AN_Street_Run_Fwd_Jogging_ue5
- AN_Street_Run_Fwd_PanicRun_ue5
- AN_Street_Run_Fwd_Sprinting_ue5
- AN_Street_Turn_180_ue5
- AN_Street_Turn_L_90_ue5
- AN_Street_Turn_R_90_ue5
- AN_Street_Stumble_ue5
SOCIAL
- AN_Street_Conversation_ue5
- AN_Street_Conversation_2_ue5
- AN_Street_Conversation_3_ue5
- AN_Street_Conversation_4_ue5
- AN_Street_Conversation_5_ue5
- AN_Street_Conversation_6_ue5
- AN_Street_Conversation_7_ue5
- AN_Street_Conversation_8_ue5
- AN_Street_Conversation_9_ue5
- AN_Street_Conversation_10_ue5
- AN_Street_Argue_Arm_Flailing_ue5
- AN_Street_Int_Arguing_Aggressive_ue5
- AN_Street_Int_Arguing_Aggressive_2_ue5
- AN_Street_Int_Arguing_Passive_ue5
- AN_Street_Int_Handshake_ue5
- AN_Street_Int_Handshake_2_ue5
- AN_Street_Int_HandshakeDude_ue5
- AN_Street_Int_HandshakeDude_2_ue5
- AN_Street_Int_Hug_Brief_ue5
- AN_Street_Int_Clapping_ue5
- AN_Street_Applauding_Loud_ue5
- AN_Street_Int_Giving_Money_ue5
- AN_Street_Int_Pointing_Far_ue5
- AN_Street_Int_Show_Direction_ue5
- AN_Street_Int_Wave_Casual_ue5
- AN_Street_Walk_Wave_Casual_ue5
- AN_Street_Walk_Wave_TwoHand_ue5
- AN_Street_Int_Whispering_ue5
- AN_Street_Protest_Chanting_ue5
- AN_Street_Protest_Chanting_2_ue5
AMBIENT
- AN_Street_Idle_Neutral_ue5
- AN_Street_Idle_Checking_Watch_ue5
- AN_Street_Idle_Cold_Shivering_ue5
- AN_Street_Idle_Fixing_Clothes_ue5
- AN_Street_Idle_Leaning_Wall_ue5
- AN_Street_Idle_Listening_Music_Loop_ue5
- AN_Street_Idle_Listening_Music_Loop_2_ue5
- AN_Street_Idle_Looking_Around_ue5
- AN_Street_Idle_Phone_Talking_ue5
- AN_Street_Idle_Phone_Texting_ue5
- AN_Street_Idle_Smoking_Loop_ue5
- AN_Street_Idle_Sweat_Wipe_ue5
- AN_Street_Sit_Bench_Idle_ue5
- AN_Street_Sit_Bench_ue5
- AN_Street_Sit_Ground_ue5
- AN_Street_Env_Check_Map_ue5
- AN_Street_Env_Counting_Money_ue5
- AN_Street_Env_Drink_Beer_ue5
- AN_Street_Env_Drink_Water_ue5
- AN_Street_Env_Pick_Look_ue5
- AN_Street_Env_Take_Photo_H_ue5
- AN_Street_Env_Take_Photo_V_ue5
- AN_Street_Role_Janitor_Cleaning_ue5
REACTION
- AN_Street_React_Coughing_ue5
- AN_Street_React_Laughing_ue5
- AN_Street_React_Rain_Run_ue5
- AN_Street_React_Scared_ue5
- AN_Street_React_Sneezing_ue5
- AN_Street_React_Startled_ue5
- AN_Street_React_Yawning_ue5
UTILITY
- AN_Street_Env_Drop_Pick_BigItem_ue5
- AN_Street_Env_Drop_Pick_Item_ue5
- AN_Street_Env_Throw_Trash_ue5
- AN_Street_Env_Throw_Trash_2_ue5
- AN_Street_GetUp_Bench_ue5
- AN_Street_Emote_Thumbs_Up_ue5
- AN_Street_Emote_Thumbs_Down_ue5