Technical Information

Missing asset/count information for Animations, Blueprints, Materials, Meshes and Textures: Completed below (Animation-only package).

Characters

  • Number of Characters: 0 (Animation-only pack – no character meshes included)
  • Number of Skins: 0
  • Vertex Count of Characters: N/A

Rigging

  • Rigged: Yes
  • Rigged to Epic Skeleton: Yes (UE5 Mannequin – Manny/Quinn)
  • IK Bones Included: Yes
  • Retarget Ready: Yes

Animations

  • Number of Animations: 69
  • Animated: Yes

Animation Types Included:

  • Kid Idle Animations
  • Kid Movement Animations
  • Ball Play Animations
  • Playground / Game Animations
  • Tag / Toy Play Animations
  • Kid Reaction Animations

Root Motion

  • Root Motion: Included
  • In-Place Versions: Supported (disable root motion inside UE if needed)

Root Motion Setup (UE5):

  • Animation Sequence → Asset Details → Root Motion → Enable Root Motion
  • Character Movement → Root Motion Mode → Set as required

Materials & Textures

  • Number of Materials: 0
  • Number of Material Instances: 0
  • Number of Textures: 0
  • Texture Resolutions: N/A

(Animation-only package – no materials or textures included)

Blueprints

  • Number of Blueprints: 0
  • Input: No
  • Network Replicated: No

Supported Development Platforms

  • Windows: Yes
  • Mac: Yes

Important Notes

  • Animation-only pack (no character meshes included)
  • Designed for UE5 Mannequin (Epic Skeleton)
  • Clean naming convention (AN_Kid_*)
  • Categorized for Behavior Trees & State Machines
  • Compatible with crowd systems

Animation List

Complete animation list included in the Kid NPC Animation Pack.

KID IDLE

  • AN_Kid_Idle_CuriousLean_01
  • AN_Kid_Idle_ExcitedBounce_01
  • AN_Kid_Idle_ExcitedBounce_02
  • AN_Kid_Idle_FidgetHands_02
  • AN_Kid_Idle_LookAround_01
  • AN_Kid_Idle_LookAround_02
  • AN_Kid_Idle_Neutral_01
  • AN_Kid_Idle_Neutral_02
  • AN_Kid_Idle_Neutral_03
  • AN_Kid_Idle_ShiftWeight_01

KID MOVEMENT

  • AN_Kid_Move_Hop_Forward_01
  • AN_Kid_Move_Jump_01
  • AN_Kid_Move_Jump_02
  • AN_Kid_Move_Run_Playful_01
  • AN_Kid_Move_Run_QuickStop_01
  • AN_Kid_Move_Skip_01
  • AN_Kid_Move_Walk_Forward_01
  • AN_Kid_Move_Walk_Forward_01_2
  • AN_Kid_Move_Walk_Forward_02
  • AN_Kid_Move_Walk_Forward_03
  • AN_Kid_Move_WalkingAround

BALL PLAY

  • AN_Kid_Play_Ball_Bounce_01
  • AN_Kid_Play_Ball_Catch_01
  • AN_Kid_Play_Ball_Catch_02
  • AN_Kid_Play_Ball_Dribble_01
  • AN_Kid_Play_Ball_Dribble_02
  • AN_Kid_Play_Ball_Juggle_01
  • AN_Kid_Play_Ball_Pass_01
  • AN_Kid_Play_Ball_Pass_02
  • AN_Kid_Play_Ball_Pass_03
  • AN_Kid_Play_Ball_PassHand_01
  • AN_Kid_Play_Ball_PassHand_02
  • AN_Kid_Play_Ball_ThrowUp_01

PLAYGROUND / GAMES

  • AN_Kid_Play_Cheer_01
  • AN_Kid_Play_Cheer_02
  • AN_Kid_Play_ClapGame_01
  • AN_Kid_Play_CountingRhyme_01
  • AN_Kid_Play_CountingRhyme_02
  • AN_Kid_Play_Ground_Draw_01
  • AN_Kid_Play_HideSeek_FoundReact_01
  • AN_Kid_Play_HideSeek_FoundReact_02
  • AN_Kid_Play_HideSeek_Peek_01
  • AN_Kid_Play_HideSeek_Peek_02
  • AN_Kid_Play_HideSeek_RunHide_01
  • AN_Kid_Play_Hopscotch_01
  • AN_Kid_Play_Hopscotch_02
  • AN_Kid_Play_Hopscotch_Balance_01
  • AN_Kid_Play_Hopscotch_Start_01
  • AN_Kid_Play_Sandbox_01
  • AN_Kid_Play_Sandbox_02
  • AN_Kid_Play_Sandbox_03
  • AN_Kid_Play_Sandbox_04
  • AN_Kid_Play_Sandbox_05

TAG / TOY PLAY

  • AN_Kid_Play_Tag_ComeHere_01
  • AN_Kid_Play_Tag_ComeHere_02
  • AN_Kid_Play_Tag_Tease_01
  • AN_Kid_Play_Tag_Tease_02
  • AN_Kid_Play_Toy_Excited_01
  • AN_Kid_Play_Toy_Inspect_01
  • AN_Kid_Play_Toy_Inspect_02
  • AN_Kid_Play_Toy_Show_01

KID REACTIONS

  • AN_Kid_React_Cry_01
  • AN_Kid_React_Cry_02
  • AN_Kid_React_Happy_01
  • AN_Kid_React_Happy_02
  • AN_Kid_React_Surprised_01
  • AN_Kid_React_TantrumSmall_01
  • AN_Kid_React_TantrumSmall_02
  • AN_Kid_React_Upset_01